Void Inkorporated · Unreal Engine

Abyssal Dread

Escape the nightmare you woke up to. Hack and slash through the dungeons of an eldritch prison with the ancient weaponry of another world.

Team7 (2 programmers, 2 artists, 2 designers, 1 animator) + 3 voice actors
My roleDesigner
EngineUnreal Engine
AwardsPeople's Choice + Best Cohesive Art Style, Falmouth Games Academy Expo
The game

About Abyssal Dread

A fast-paced first-person melee dungeon crawler. Players fight through an eldritch prison filled with otherworldly horrors before they succumb to the vile magic of their jailors.

It won two awards at the Falmouth Games Academy Expo: People's Choice for best game, and Best Cohesive Art Style.

The team of 7 was 2 programmers, 2 artists, 2 designers and an animator, with 3 voice actors on top.

My contribution

What I did

  • Designed four of the five levels: Tutorial, Level 1, Level 3 and the final boss fight.
  • Lighting design across those levels, with help from the artists.
  • Encounters: enemy spawns and pickups.
  • Motion capture acting, pitching and design documentation.
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