Callum Milligan · Unity

The Traveller

A story-led, player-choice game. Play as Culom, sent by his father to find the goblin king Gringor and claim the power of the red gem.

TeamCallum Milligan
My roleEverything
EngineUnity · Fungus
GenreTop-down narrative
The game

About The Traveller

Players progress through branching dialogue. Most choices lead to the same outcome, but in the final battle you have to choose correctly to defeat Gringor, or lose the game.

It was one of my first projects, made while I was learning Unity. I used the Fungus plugin to build the dialogue branches.

My contribution

What I did

  • Design and narrative: the story is told through dialogue and through the changing environments the player moves through.
  • All 2D top-down art and a deliberately simple UI.
  • C# programming for character movement.
  • Writing, dialogue and audio.