A mercenary sci-fi melee mission game. You play a bounty hunter with no allegiance, taking contracts from anyone who pays.
Players run missions across three planets (Jungle, Snow and Desert) in one solar system, returning between jobs to the Galactic Trade Port, a neutral space station where rival factions hand out contracts. The same player can work for a faction one mission and against it the next, depending on who's paying.
The loop is mission-based weapon grinding. Weapons use a card system: four manufacturers (Hearts, Diamonds, Spades and Clubs) plus a Joker wildcard, with Ace-to-King rarity and legendary Jack, Queen and King weapons that carry upgradeable unique abilities. The tone is mercenary and darkly humorous.