Prototype · Unity

Lutums Dungeon

A first-person dungeon prototype set in a vast canyon, built as one dungeon in a larger world.

TeamCallum Milligan
My roleLevel and world designer
EngineUnity
TypeFPS prototype
The game

About Lutums Dungeon

The dungeon is themed around dirt, which is where the name comes from: lutum is Latin for dirt. It's one of several themed dungeons in a wider world, alongside water, fire and wind, so players keep meeting new enemies and environments.

Its native enemy is the Magnus turtur scorpii, a fast crab, turtle and scorpion hybrid that punishes players who slow down.

My contribution

What I did

  • Everything from planning to the final prototype.
  • A linear layout of interconnected areas that works as the world's tutorial dungeon.
  • A huge canyon setting that makes a small playable space feel vast.