Callum Milligan · Unity · About one month

Hop: The Hidden World

A single-player side-scrolling adventure. Play as Egg, a curious rabbit, and parkour from enchanted forests to hidden crystal caves.

TeamCallum Milligan
My roleEverything
EngineUnity · C#
Timeframe~1 month (v1 in 2 weeks)
The game

About Hop: The Hidden World

Egg is eager to venture beyond her home, and the game follows her across a run of single-screen platforming levels. I made it as an independent project to sharpen both my game design and my art while working alone under a tight deadline.

The first playable version shipped after two weeks. Over the next one to two weeks I updated it with character animations and more levels, so the full game took about a month.

The art style is simple but stylised. Layered artwork in front of and behind the play space adds depth, and a blue and purple palette gives the world its mystical, otherworldly feel.

My contribution

What I did

  • Design: concept, levels and difficulty tuning.
  • 2D art and animation.
  • Programming in C#, including movement and game feel.
  • Audio.
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